

If they did that, it would trash the cell reception. Metal blocks signal.


If they did that, it would trash the cell reception. Metal blocks signal.


Also it’s cheap if you use their stupid app, depending on what you get. When I’m trying to pinch pennies but don’t have time for anything else, it comes in handy.
Their app really is stupid though


It’s not even that. It’s about Steam apparently trying to enforce a clause that doesn’t exist. The most-favored nation clause applies to Steam keys only, but Steam allegedly sent Ubisoft a nastygram about them selling a non-Steam version for less.


Only connected with cinch straps. They don’t have any wire connection to the pole. That’s what makes them so easy to place all around a city; they’re just throwing them onto pre-existing poles.


They have solar panels and batteries, they aren’t connected to anything.


I doubt anyone can actually calculate a line of best using ordinary least square linear regression by hand with no mistakes but no one’s crying about that.
That’s because I can write an algorithm to do it for me reliably and quickly.
LLMs are just the next generation of calculators and programs.
LLMs can do it quickly, but they cannot do it reliably by their very nature. They are very much NOT the next generation of calculators and programs, because the whole POINT of calculators and programs is to do it quickly AND RELIABLY.


nowadays most of it is done by robots.
The difference is that the robots are actually better at reliably making cars than the humans were. Vibe coding very much does not produce better, more reliable code.


Oh, absolutely. But other, more accurate, emulators started to take some of ZSNES’s limelight away as hardware started to catch up to the demands.
It was a long time before a majority of PC owners could run BSNES at full-speed, but eventually it became one of the most well-beloved emulators. That same clock is what pushed ZSNES into obscurity over time.


No-one uses Reddit’s search engine unless there’s a specific reason to.


It looks like 0.700 is actually when they switched to C.
https://zsnes-docs.sourceforge.net/html/history.htm
I believe it, though. SNES9X was coming into its own at about the same time period, and the inaccuracies were starting to catch up with ZSNES.


And because it was the first SNES emulator to play games full-speed on a 486.


I mean, it’s also using the name because zsKnight and _Demo_ are the devs.


That’s because it doesn’t really ‘know’ things in the same way you and I do. It’s much more like having a gut reaction to something and then spitting it out as truth; LLMs don’t really have the capability to ruminate about something. The one pass through their neural network is all they get unless it’s a ‘reasoning’ model that then has multiple passes as it generates an approximation of train-of-thought - but even then, its output is still a series of approximations.
When its training data had something resembling corrections in it, the most likely text that came afterwards was ‘oh you’re right, let me fix that’ - so that’s what the LLM outputs. That’s all there is to it.


You still lose the internal state between each token in the database output. It would let it plan, but it would still be externalizing that planning, one token at a time. Condensing all of the internal state into a single token at a time still means huge losses in detail as well as fragmentation of responses, resulting in all the problems that you see with LLMs.
Somehow the actual internal state needs to not only be preserved, but fed back into itself. That’s how brains work. Condensing it into tokens isn’t enough.


Except that we’re going to start asking for more pay to clean up after AI slop.
It will move the slider towards a single generic look. It won’t make games all look identical, but it WILL reduce the amount of individuality of styles.
In order for it to NOT be shit, it’s going to need to be trained on different visual styles - which will utterly balloon the model size. It already takes a whole second GPU to run. Otherwise, everything that uses it will slide towards a single, generic pretty-people style.
If you WANT your game to look like airbrushed plastic surgery obsessed models with flawless makeup, then go hog, I guess - but I’d rather different games have different looks, myself.


they actually don’t own the game
This is a fact that has been made apparent repeatedly. We know.
However, you were replying to this:
Make us individual game owners pay license every time we download and install the game?
With this:
This is how it’s been done for decades now?
…which is patently false.
It’s a part of gaming history and a conversation piece, as well as a neat piece of kit. It has sentimental value above and beyond its utility. People who are buying from scalpers are doing it for that reason.