@[email protected] to [email protected]English • 1 year agoSteam announces game recording beta.store.steampowered.comexternal-linkmessage-square82fedilinkarrow-up1571arrow-down17file-text
arrow-up1564arrow-down1external-linkSteam announces game recording beta.store.steampowered.com@[email protected] to [email protected]English • 1 year agomessage-square82fedilinkfile-text
minus-square@[email protected]linkfedilinkEnglish2•1 year ago XInput can’t compare XInput is X11 API and SteamInput can be used through SDL or directly.
minus-square@[email protected]linkfedilinkEnglish1•1 year agohttps://www.x.org/releases/current/doc/xorg-server/Xinput.html I guessed about Xbox, but this is real too
minus-square@[email protected]linkfedilinkEnglish2•1 year agoI meant Microsoft’s Xbox input method, absolutely nothing against x.org
XInput is X11 API and SteamInput can be used through SDL or directly.
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https://www.x.org/releases/current/doc/xorg-server/Xinput.html
I guessed about Xbox, but this is real too
I meant Microsoft’s Xbox input method, absolutely nothing against x.org