The Picard Maneuver to [email protected]English • 2 months agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square216fedilinkarrow-up1756arrow-down127
arrow-up1729arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver to [email protected]English • 2 months agomessage-square216fedilink
minus-square@[email protected]linkfedilinkEnglish3•2 months agoI think my real question is what point do we stop trying until researchers make another breakthrough?
minus-square@[email protected]linkfedilinkEnglish2•2 months agoResearchers can’t make a breakthrough if they don’t try ^^
minus-square@[email protected]linkfedilinkEnglish4•2 months agoAAA game designers don’t need to be the researchers.
minus-square@[email protected]linkfedilinkEnglish2•2 months agoGreat, let the game engine people go wild. We don’t need to try and build the next Far Cry with all of their beta tech though.
I think my real question is what point do we stop trying until researchers make another breakthrough?
Researchers can’t make a breakthrough if they don’t try ^^
AAA game designers don’t need to be the researchers.
That’s what game engines are for
Great, let the game engine people go wild. We don’t need to try and build the next Far Cry with all of their beta tech though.