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@[email protected] to [email protected]English • 1 month ago

Why Companies Don’t Fix Bugs

idiallo.com

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Why Companies Don’t Fix Bugs

idiallo.com

@[email protected] to [email protected]English • 1 month ago
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A few years ago, a lone programmer named t0st did something extraordinary: he fixed an 8-year-old bug in GTA Online that had been driving players crazy. The bug? Painfully long load times, sometimes u
  • @[email protected]
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    1•1 month ago

    improving load times doesn’t directly impact the bottom line

    Depends. In an online store earning $50,000 a day, a one-second delay adds up to more than $1 million in lost sales each year.
    https://www.bigcommerce.com/glossary/page-load/

    • @[email protected]
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      5•1 month ago

      I never got into GTA Online because I couldn’t stand the long load times. So they probably lost a shit ton of potential customers.

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