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1 month agoI enjoyed this so much more as it was at 24 upvotes when I came upon it. Just barely qualifies for plural of dozen.


I enjoyed this so much more as it was at 24 upvotes when I came upon it. Just barely qualifies for plural of dozen.


Do it to have a laugh but don’t kid yourself this will change anything. Your time is limited and precious, the machine can scale beyond our comprehension. It doesn’t feel and can’t be humiliated or humbled.


It’s not even about skill atrophy, it’s more subtle. You can quickly relearn forgotten skills.
Unlearning a habit, on the other hand, is much harder. If you get into habit of reaching for AI anytime something hard needs to get done it’s going to wreck your internal motivation and reward system. meme_historian describes it really well in this thread, I noticed the same thing happening to me.
The other day a friend asked me for games recommendation for her young kids, “anything to get them off the roblox”. Having grown up with Monkey Island and Incredible Machine, I really feel sorry for this gen kids and their always-online and ever-screaming lobbies.
The children gaming market is huge and roblox has it all pretty much to itself. The “problem” for their leadership is that the machine must grow. Being on top with no competition, that’s not good enough. Sustainable long term business with clean nose is somehow considered to be a failed business model. Both stupid and greedy, the worst combination to have as stewards of biggest online communities for children.