

Since couple of years I’m hard working on playing old games I slept too long for.
DOOM (PC, 1993): Yes, the original DOOM! Well, I had the game on my SNES console. The problem was, that version was not good and it lacked a save or password function. Still had a blast because that was the only version available to me. Later when I got a PC in 2001, it didn’t occur to me to play that. Its’ much, much later in probably 2020 or so when I started with RetroArch, that I then played the original DOS version on DOSBox-Pure. What a blast, even 3 decades later!
Metroid Prime (Gamecube, 2002): Another huge Nintendo game (actually not even developed by Nintendo) I slept on is the original first Metroid Prime, had no idea how good it is. My friend always talked highly on this game, but I completely dismissed it because it was in 3D. Yes, I was a Super Metroid junky. What a mistake! I feel ashamed thinking back. Started playing the original for Gamecube with Dolphin on RetroArch emulator a few years ago, but never finished it (really need to, I feel ashamed again!). I know there are some enhancements via specialized emulators and even the official Remake. But prefer the original oldschool way, even down to CRT filters.
Zelda: Breath of the Wild + Tears of the Kingdom (Switch, 2017 + 2023): Probably the biggest game I slept on for too long. I entirely played both games on Yuzu emulator (take that Nintendo), starting over 2 years ago. Since then I have 147 + 237 = total 384 hours. There was couple of problems, because my gamepad did not support gyro (thanks Microsoft) and I had to cheese out on a challenge (no cheats). And there were a few technical difficulties due to emulation, but I managed to do everything. :-) These modern Zelda games changed my mind a lot about Open World games, and I became more open to these kind of games.
The Stanley Parable + The Stanley Parable: Ultra Deluxe (PC, 2013 + 2022): This is a fun story. So back then I purchased the original Stanley Parable just for the lolz to get the “infamous” Achievement “not to play the game for 5 years straight”. Yes, it’s true, I’m an idiot. Or I am not an idiot. Maybe I am both. Or None. Because you see, after 5 years passed I started the game and wondered why I do not get the Achievement. Turns out the game should have been started at least once! Facepalm. Ok, I’m an idiot…
… Well since I started the game (The Stanley Parable) and was curious, I started playing it. Or it started playing me, I don’t know. Had no idea what the game was and is about. And oh boy it was fun. Well since then I wait another 5 years and I think next month I can get it! And while I am at it, also played “Ultra Deluxe” and it is more than I expected, no spoilers off course here. The special Achievement is now 10 years in this version. The Stanley Parable changed my mind about games that are more experience oriented and weird, like walking simulators.
There are more games to mention off course. And yes I play modern games too, just started Final Fantasy 7 Rebirth. I still have to finish lot of them. The problem is, I start new games all the time and don’t even have time to play them all. Then there are games I know that I regret waiting for too long, such as Hades, . I could go on for an eternity, you probably don’t want to read an endless stream of a comment.





I run Qwen 3.6 27B quantized down to Q4_K_M or even a variant Q5_K_S on my 8gb VRAM entry level AMD GPU, with support of my CPU and 32gb system RAM. Yes, I also limit the Context Length heavily to something like 18k. It’s slow. But the point is, you don’t need necessarily 16gb VRAM.
But it’s better to use faster models for this type of hardware anyway. The MoE type of models (such as 26B A4B, or 35B A3B) are vastly, vastly faster for normal usage, but they are a bit worse in some cases. Also Googles QAT trained model versions also have less RAM requirements without losing much quality.
I’m just saying that, so others are not discouraged too much. It’s not the same experience as the full version off course, but you can use them with some tricks on weak hardware too.