• gmtom@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      2
      ·
      9 months ago

      That works when we’re talking about big businesses and AAA games, but the problem is when we consider indie developers, who struggle to get attention so are pressured into putting their game on sale when they don’t want to just get some attention.

        • gmtom@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          1
          ·
          9 months ago

          And why would consumers who are trying to get the most value for their money care about that financial aspect? They aren’t a business. They are consumers looking for deals.

          Sure if you don’t give a shit about other people, and then you can use the same logic to justify sweatshop clothes and any other shitty businesses practice you like.

            • gmtom@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              arrow-down
              1
              ·
              9 months ago

              You consider sales to be equivalent to sweat shops?

              No, what I said was you can use that same logic to justify sweatshops. That does not mean I think they are equivalent.

              The problem is the coercion, steam tells smaller indie Devs that they basically have to agree to massive sales in order to get their game seen.

                • gmtom@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  arrow-down
                  1
                  ·
                  9 months ago

                  Again you’re only listen to a part of what I’m saying to make it more convenient to argue against.

                  Pc part picker is not a distributer with a functional monopoly on the pc hardware market, nor are AMD Nvidia and Intel small indie teams. That’s the key here.

                  Steam use their position as THE retailer of PC games as leverage to make small indie Devs put their games on ridiculous sales even when they don’t want to, just to get featured, in order to benefit themselves by being the place that has the crazy sales.

                  If you want a more apt example think of companies that use unpaid or underpaid inters for work in return for “the exposure” it’s very similar and widely considered exploitative.